Example Projects

Learn Reactor
From Working Code.

Download and run these Unity projects to see how Reactor handles real multiplayer scenarios. Each project is self-contained and includes server-side bots so you can test without finding other players.

FPS 1K

A large-scale first-person shooter demonstrating the features used in modern multiplayer FPS games. Tested to over 1,000 concurrent users.

Tested CCU 1,000+
Room size Large
Assets POLYGON Starter Pack (free)
FPS 1K example project running in Unity

What it covers

  • Tile-based procedural level generation
  • Server-side bots for solo testing
  • Sync groups for scalable object management
  • Hit-scan and projectile weapons
  • Networked FPS character controller
  • Predictive spawning for projectile weapons

Parenting

Demonstrates how to use parenting to smooth predictions when players interact with moving objects -- platforms, vehicles, and turrets. Useful whenever a player can ride or stand on something that moves.

Room size Tiny
Parenting example project running in Unity

What it covers

  • Moving platforms with waypoint navigation
  • Swapping player-controlled entities
  • Character, tank, and turret controllers
  • Child entity transform updates when parent moves

Ready to Build
Your Own?

Get Reactor installed and start with the docs.