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Scene fusion 1.8.1 - July 30, 2018

new features

  • Added support for Unity 2018.2

Bug Fixes

  • Added missing stand-ins for some classes in Unity
  • Fixed animation sometimes causing objects be become out of sync

known issues

  • Unity EditorXR Notes
  • Sometimes using annotations for EditorXR will cause Unity to hang. If you encounter this you may need to update your oculus software.
  • Editors should deselect editing tools in the Tile Palette window to release locks on tilemaps.
  • Some tilemap tile may appear incorrect until unity is forced to update the tilemap view.
  • If multiple users are working on terrain, one user may undo another user's terrain edits when pressing CTRL + Z.
  • Occasionally some objects aren't synced when the scene is first uploaded. These objects will not have a green dot next to them in the hierarchy window.
  • In some situations you may see a synchronization error between clients. These are easy to detect, as they are identified in the console with a message such as "Unable to find Object N", where n is a positive integer. If you encounter this issue, contact us.

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