We have been working on Scene Fusion for Unreal for nearly 8 months now. There is more going on under the hood than many realize. Unreal Engine will debut a faster, more flexible, and more extensible version - Scene Fusion 2. With a new core written in C++, and huge API improvements, this new version of Scene Fusion can be used by any engine.
Our focus is on stability and extensibility first, and work our way to supporting the full gamut of engine features Unreal has to offer.
Currently, Scene Fusion for Unreal is in closed alpha. We have a sign-up list available for those who are interested in announcements, including opportunities to participate in our initial closed testing periods.
We are very excited to be doing this, and recognition from Epic is... well, Epic!